Cruiser     by

TYPE: (BOAT)
Illustration

BUILT IN: (HARBOR)

features specifications look
empty
  • main sea combat unit, while
  • weakened destroyer becomes support
  • weak against subs and air
  • attack:
             8 soft
             14 hard
             6 air
             12 speedboat
             12 amphibic
             0 sub
             16 boat
    
    defense: 12
    move: 3
    range: 1 - 3
    price: 1000
    draft look        
           
           
    view ingame example  
     
    what for: The actual destroyer is too strong and versatile and should become a support ship while the cruiser should take over its role as sea attack unit. The new destroyer instead should deal with subs and air and it's attack vs land & boat should be decreased. This concept was implemented on testserver.

    Strike Fighter     by

    TYPE: (AIR)
    Illustration

    BUILT IN: (AIRFIELD)

    features specifications look
    empty
  • main feature ?
  • main feature ?
  • main feature ?
  • attack:
             8 soft
             16 hard
             8 air
             12 speedboat
             12 amphibic
             8 sub
             ? boat
    
    defense: 8
    move: 8
    range: 1
    attacks: 2x
    price: 1000
    draft look        
           
           
    view ingame example  
     
    what for: Yamamoto please sum up here what the role of this Strike Fight3er should be within the range of weewar units :)

    Sniper     by

    TYPE: (SOFT)
    Illustration

    BUILT IN: (BASE)

    features specifications look
    empty
  • kills troopers fast
  • attack:
             ? soft
             ? hard
             ? air
             ? speedboat
             ? amphibic
             ? sub
             0 boat
    
    defense: ?
    move: 6
    range: ?
    price: ????
    draft look        
           
           
    view ingame example  
     
    what for: A unit good against enemy trooper spamming, wipes out troopers (SOFT) but is weak against other units... (is this ok mike?)

    Light Hover Tank     by

    TYPE: (AMPHIBIC)
    Illustration

    Illustration

    BUILT IN: ?? base or harbor? (BASE?)

    which of the b/w pics do you think fits better?
    features specifications look
    empty
  • amphibic
  • good against boats?
  • ??
  • attack:
             ? soft
             ? hard
             ? air
             ? speedboat
             ? amphibic
             ? sub
             ? boat
    
    defense: ?
    move: ?
    range: ?
    price: ????
    draft look        
           
           
    view ingame example  
     
    what for: mhm what text here? something like building hovertanks secures your coast from naval bombardement or somehting like that?

    Seal Trooper     by

    TYPE: (SOFT)
    Illustration

    BUILT IN: ?? base or harbor? (BASE)

    features specifications look
    empty
  • can cross water
  • can capture
  • ??
  • attack:
             ? soft
             ? hard
             ? air
             ? speedboat
             ? amphibic
             ? sub
             ? boat
    
    defense: ?
    move: ?
    range: ?
    price: ????
    draft look        
           
           
    view ingame example  
     
    what for: mhm what text here?

    Transformer Tank     by

    TYPE: (HARD)
    Illustration

    BUILT IN: base (BASE)

    features, any ideas for this gocrawford? specifications look
    empty
  • can transform
  • in each mode different advantages
  • tank mode good for ?
  • mech mode good for ?
  • can pass mountains in mech mode?
  • attack:
             ? soft
             ? hard
             ? air
             ? speedboat
             ? amphibic
             ? sub
             ? boat
    
    defense: ?
    move: ?
    range: ?
    price: ????
    draft look        
      draft look      
        draft look    
    view ingame example  
     
    what for: mhm what text here, gocrawford any ideas?