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annotated maps by casaubon (related & off-site:topic in weewar blog)

real world cities (fictional conflict):

massive amount of bases with very low income per base,mostly maximum possible number of 250 bases used
New York: 6 players fight for NY boroughs  
Vienna: 6 players, 250 bases, chaotic start throughout Austria's capital  
Hong Kong: 4 players, red and yellow play FFA, blue and purple invade from sea as 1 team  
Tokyo: 6 players. extremely low income, 250 bases, FFA  

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real world countries (historical conflict):

Casablanca to Cairo 1942 (2x2 pl. teams): North african theater of war during WW2
Tanks in Prokhorovka 1943 (2 pl.): Russian counteroffensive near the village of Prokhorovka
NATO vs. CCCP 1973 (2 pl.): Europe in a fictional war of the Eastern and Western Block. (BAM Version available here)
Vietnam 1968(2 pl.): Massive Vietcong trooper invasion versus US fire power

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real world countries (fictional conflict):

Shogun(4 players) my most elaborated map so far, base placement according to google maps data
World (6 players) the biggest world map for weewar. (Cutout version by Nature_God available for Europe vs. America here)
Italy (3 pl.)starts out as 2 v 1 in the beginning
Greece (6 pl.) play either as Pelopones, Crete, or any other greek or western turkish region.
Great Britain (6 pl.) play as Scotland, Wales, Irland or any other region on the british islands.
Spain (6 pl.) some spanish provinces at war, including portugal
Far East (6 pl.) one of my oldest maps, players start with hovers and troopers on land in different regions
Africa (6 pl.)this one needs to be rebalanced
Central America (2 or 6 pl.) there 2 is versions of this map. either play using defined state borders or a local growing conflict.
Middle East: 6 players fight for the oil fields in a fictional war. (5 players & rebalanced available here)

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geometrical maps

Lakedon(4 pl.) A sea battle with a stronger red player in the middle, naturally starts as 3 v 1. it turns into FFA (all vs all) later.
Mighty mighty Centro (6 pl.) strictly geometrical except the harbor islands
Steppe (3 pl.) 8 bases, small map, purple player starts out much stronger but has no income Weebot Industries(3 pl.) A 2 v 1 map, where the middle is held by a fortified purple (Weebot Industries).

Lakedon map preview Weewar map preview Weewar map preview Weebot map preview

 

miniseries maps(6 players) minibritain, miniworld, minieurope

description: these smallish maps are fun maps, I had an idea to limit unit types and make speedboats vital for winning these. the maps start of packed with different colored troopers to make the game unpredictable and very chaotic in the beginning. so if you want to play them, I strongly recommend to limit the allowed unit types to trooper, tank, light artillery, hover & speedboat only.

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other

River crossing: all have 1 base, the one who captures the base behind a forest can build hovercraft to get to the bonus bases on the other river shore
Banana bay: very large 6 player map, with startings for all in all cities and the huge central capital

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