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Bunker Terrain Ingame Example

 


Bunkers would be nice to encourage players to set up defenses further away from their bases or be usefull for mappers to create well fortified positions and split attacker / defender role scenarios.

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Bunker     by Soft
attack
Soft
defense
Soft
move
Hard
attack
Hard
defense
Hard
move
features:
  • boosts infantry
  • boosts infantry even more if captured
  • +2 +4 - - - -
    What for: If captured, the bunker provides any kind of trooper that is standing on the tile with an additional defense modifier (Td). Good for fortifying a key position like a mountain pass or the like.
    Special modifiers:
    +8 defense for soft if captured