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shallow water is unaccessible for big boats and subs, deep water enhances sub defense but slows down hovercrafts and speedboats (think of big waves in a harsh sea). (light) tanks and (light) troopers could enter 1 hex of shallow water as well, but are very vulnerable then and slowed down. this enables them to cross rivers consisting of shallow water tiles as the only land units.

(click image to return to terrains table)